This level occupies the map slot MAP58. For other maps which occupy this slot, see Category:MAP58.
MAP58: Sierra Labs: The Infernal Tempest is the fifty-eighth map of Rabbit's All-comers Mapping Project. It was designed by ChippiHeppu and uses the music track "Lab Rat," originally composed by Alexander Brandon for Jazz Jackrabbit 2, sequenced to MIDI.
Walkthrough[edit]
Map of Sierra Labs: The Infernal Tempest
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the first lift up. In the next room, get to the northeast part of the room and use the red button on the terminal. This opens the east wall with boxes of rockets, medikits, and a berserk pack. (sector 527)
- At the blue key, go to the north side of the north column and use the switch to open a nearby wall with a medikit, a megaarmor, and a box of rockets. (sector 114)
- In the valley at the west side, fall into the damaging liquid and enter the south cave to get a soul sphere. (sector 834)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 24, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3380.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
27 |
26 |
26
|
Shotgun guy |
21 |
32 |
30
|
Heavy weapon dude |
0 |
2 |
10
|
Imp |
36 |
38 |
39
|
Lost soul |
4 |
6 |
10
|
Demon |
0 |
3 |
4
|
Spectre |
1 |
7 |
7
|
Revenant |
3 |
7 |
10
|
Cacodemon |
2 |
3 |
5
|
Hell knight |
2 |
1 |
2
|
Baron of Hell |
0 |
0 |
1
|
Arachnotron |
4
|
Mancubus |
2 |
5 |
5
|
Arch-vile |
0 |
1 |
1
|
Spiderdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1 |
1 |
0
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
4
|
4 shotgun shells |
12
|
Box of shotgun shells |
5
|
Rocket |
15
|
Box of rockets |
13 |
13 |
15
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7 |
8 |
8
|
Medikit |
12 |
11 |
11
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
22
|
Health bonus |
20
|
Supercharge |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
23 |
3 |
3
|
Teleport landing |
22
|
Voodoo doll |
1
|
|
Technical information[edit]
Inspiration and development[edit]
- After collecting the red keycard, head back to the hallway with the berserk secret. On the computer monitor in the room you'll see the T-shaped piece from Tetris.
See also[edit]
Sources[edit]
External links[edit]