MAP59: Infested Installation (DUMP Episode 3: BFG Edition)


DUMP Episode 3 maps 52-60

HUB 01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
(52 - 60)
61 62 63 64 65 66 67 68 69 70
71 72 73 FINAL
S1 S 2 S3 S4 S5 S6

This level occupies the map slot MAP59. For other maps which occupy this slot, see Category:MAP59.
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MAP59: Infested Installation is the fifty-ninth map of DUMP Episode 3: BFG Edition. It was designed by Flipy and uses the music track "An Underlying Problem" from Shovel Knight, composed by Jake Kaufman.


Map of Infested Installation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Behind the starting point, you can get health bonuses, a box of shotgun shells, and a box of ammo. (sector 182)
  2. Press the button on the reception counter in the lobby to unlock a shotgun behind you. (sector 48)
  3. At the southeast end, jump to the ledge with health bonuses. Where the armor bonus is, open the west wall to find ammo clips and a green armor. (sector 134)
  4. Open the west wall at the red skull key to get rockets and a rocket launcher. (sector 132)
  5. Open the red door and use the northwest light to open the south wall, which has boxes of ammo and partial invisibility. (sector 279)
  6. At the southwest cave, enter the lava and head south for a computer area map. (sector 412)
  7. Head west from the north hall and enter the gray room to the south. Open the southeast wall to find energy cells and a plasma gun. (sector 435)
  8. Get the BFG9000 in the marble room, then return down the steps and immediately head south to the cage. Open the east wall and use the switch, then return to the BFG9000 room and get armor bonuses, a stimpack, a medikit, and a megaarmor. (sector 459)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 23, 2022.


Map data[edit]

Things 498
Vertices 2715*
Linedefs 2844
Sidedefs 4759
Sectors 569
* The vertex count without the effect of node building is 2343.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]