MAP61: Municipal Well (DUMP Episode 3: BFG Edition)
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DUMP Episode 3 maps 61-70 |
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MAP61: Municipal Well is the sixty-first map of DUMP Episode 3: BFG Edition. It was designed by Flotilla and uses as its music track a MIDI sequence of "Midnight Wandering" from Metal Slug 3.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get the shotgun, then go to the left and use the gray wall to the north. This triggers a secret wall to the east with a green armor and a box of shotgun shells. (linedef 177 via script 14 and "secret trigger" thing 562)
- After entering the nukage area, head clockwise to the northeast side. There will be another gray wall at the inner corner. Use it to trigger a column nearby with a soul sphere. (linedef 161 via script 15 and "secret trigger" thing 563)
- In the BFG9000 room, go to the southwest corner and open the outer wall to get a backpack. (sector 253)
- At the north end, after activating the switch and triggering the hedge maze, head into the maze, west, south, west, south, east, south, east, north, and at the fork, use the west wall to find armor bonuses and a computer area map. (linedef 2140 via script 12 and "secret trigger" thing 553)
- At the south end, head to the west side of the structure and use the wall where the green growth is to trigger a lift. Ride up and get medikits, a box of rockets, and an energy cell pack. (sector 363)
Bugs[edit]
The player 1 start (Thing 1) has no flags set for any of the three difficulty classes, but because of special handling in the engine, it functions normally in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 23, 2022.
Statistics[edit]
Map data[edit]
Things | 592 |
Vertices | 2489* |
Linedefs | 2158 |
Sidedefs | 4294 |
Sectors | 378 |
Things[edit]
This level contains the following numbers of things per skill level:
|