MAP62: Heart of the Jungle (Rabbit's All-comers Mapping Project)

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RAMP maps 60-69

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
(60 - 69)
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP62. For other maps which occupy this slot, see Category:MAP62.
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MAP62: Heart of the Jungle is the sixty-second map of Rabbit's All-comers Mapping Project. It was designed by Worriedidiot and uses the music track "World 1 theme" from The 7th Saga, composed by Norihiko Yamanuki and sequenced to MIDI.

Walkthrough[edit]

Map of Heart of the Jungle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the rocky area west of the marine base, head on the rocks going all the way south as much as possible to get to a waterfall that has a megaarmor. (sector 265)
  2. Backtrack from Secret #1 keeping to the left side. After the water, go through the west wall and take the teleporter to enter a warped version of the area where the water is replaced with blood. (sector 987)
  3. At the marine base, head to the north end. Use the skull lifts to head to the top where a megasphere is. Attempting to get the megasphere will teleport you to a water area that contains energy cell packs and another megasphere. (sector 922)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 1351
Vertices 8033*
Linedefs 6660
Sidedefs 12399
Sectors 1601
* The vertex count without the effect of node building is 5402.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]