MAP65: Why They Die (Rabbit's All-comers Mapping Project)

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RAMP maps 60-69

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
(60 - 69)
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP65. For other maps which occupy this slot, see Category:MAP65.
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MAP65: Why They Die is the sixty-fifth map of Rabbit's All-comers Mapping Project. It was designed by Sectrslayer and uses the music track "Running from Evil," originally composed by Robert Prince for Doom II.

Walkthrough[edit]

Map of Why They Die
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head behind the starting point and at the shotgun, open a wall to the west to get shotgun shells, a medikit, and armor bonuses. (sector 61)
  2. Head northeast of the start into the nukage. At the platform, open the west wall for health bonuses, ammo clips, and a chaingun. (sector 614)
  3. At the easternmost end of the map, open the metal wall, flip the switch, and take the lift up to get health bonuses, armor bonuses, and a backpack. (sector 190)
  4. Head to the areas west of the previous secret and get the stimpack to the north to reveal a gargoyle switch past the fence. Head there and press it, then head east all the way to get a soul sphere. (sector 1438)
  5. As you go on the path where you see metal bars, when you get to the wood section, look for a torch with blood under it at the northwest side. Use it to open the north wall where you can get a megaarmor. (sector 781)
  6. At the southeast end, enter the blood to the south and get behind the wall to find health bonuses and a switch. When you press the switch, enter the nearby teleporter, quickly get the BFG9000, and run to the lift before they rise. Otherwise, you will not be able to leave the lava. (sector 855)
  7. After raising bridges to the north end of the map, head past the bars and fall into the lava at the east end. Follow the path to get stimpacks, a box of shotgun shells, rockets, armor bonuses, and a rocket launcher. (sector 412)
  8. Get to the Hellgrowth at the southwest end, then head north and into the lava on the west side. Follow the candles north to get to a cave with armor bonuses and a rocket launcher. (sector 1391)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 1033
Vertices 7090*
Linedefs 8508
Sidedefs 13787
Sectors 1453
* The vertex count without the effect of node building is 7090.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]