MAP68: Dog Map (Rabbit's All-comers Mapping Project)

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RAMP maps 60-69

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
(60 - 69)
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP68. For other maps which occupy this slot, see Category:MAP68.
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MAP68: Dog Map is the sixty-eighth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "Hound Dog" by Elvis Presley, sequenced to MIDI.

Walkthrough[edit]

Map of Dog Map
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Fall into the red liquid in the middle and step on the dog symbol. The northwest wall will lower, revealing a BFG9000. (thing 184)
  2. In the room north of the middle room, step on the dog symbol. The northwest wall will lower, revealing a BFG9000. (thing 185)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 26)
  2. facing north. (thing 27)
  3. facing east. (thing 28)
  4. facing south. (thing 29)
  5. facing north. (thing 178)

Statistics[edit]

Map data[edit]

Things 186
Vertices 802
Linedefs 1024
Sidedefs 1687
Sectors 262

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]