MAP70: Abnormal Harbor (Rabbit's All-comers Mapping Project 2022)

From DoomWiki.org

RAMP 2022 maps 70-79

HUBMAP 01 02 03 04 05 06 07 08 09
10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
(70 - 79)
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 115 116 117 118 119 120

This level occupies the map slot MAP70. For other maps which occupy this slot, see Category:MAP70.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP70: Abnormal Harbor is the seventieth map of Rabbit's All-comers Mapping Project 2022. It was designed by Dubium and uses the music track "Two Rivers" from Suikoden II.

Walkthrough[edit]

Map of Abnormal Harbor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central area, after the south lift rises up, take it up, then look west and shoot the button. Quickly run southeast to a lowered crate and use it to teleport to rockets and an invulnerability. (sector 1699)
  2. At the northeast end, go to the south hall and open the middle wall to the north to pick up an energy cell pack. (sector 4093)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 7, 2023.

Statistics[edit]

Map data[edit]

Things 1421
Vertices 18743*
Linedefs 18020
Sidedefs 33064
Sectors 4161
* The vertex count without the effect of node building is 14223.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]