MAP72: Mortal Mechanism (Rabbit's All-comers Mapping Project)

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RAMP maps 70-79

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
(70 - 79)
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP72. For other maps which occupy this slot, see Category:MAP72.
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MAP72: Mortal Mechanism is the seventy-second map of Rabbit's All-comers Mapping Project. It was designed by DoomRevolver and uses the music track "".

Walkthrough[edit]

Map of Mortal Mechanism
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the south end of the map, find the blood pit to the southwest and enter it. Open the door and get a soul sphere. (sector 1023)
  2. Exit the section where you help the marines battle. Open the bars that require the blue keycard and take the teleporter to get a megasphere and rockets. (sector 1184)
  3. After you get the red skull key, head to the south hall, which is south of the room with barrels. Take the door that does not require the yellow keycard and head south to a red skull switch. This opens the path west to a megaarmor. (sector 1431)
  4. Take the yellow door southeast of the central room and head south. When you see bars to the east, open the west wall to get energy cells, a plasma gun, and a teleporter. Take the teleporter to access an invasion section where you can help other marines battle monsters. (sector 1905)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 2270
Vertices 14530
Linedefs 16535
Sidedefs 29841
Sectors 2879

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]