MAP77: Dead fortress (Rabbit's All-comers Mapping Project)

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RAMP maps 70-79

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
(70 - 79)
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP77. For other maps which occupy this slot, see Category:MAP77.
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MAP77: Dead fortress is the seventy-seventh map of Rabbit's All-comers Mapping Project. It was designed by aballa81 and uses the music track "".

Walkthrough[edit]

Map of Dead fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, get to the east side and open the dark green wall to the west to get boxes of shotgun shells, stimpacks, and rockets. (sector 77)
  2. In the waterway south of the starting point, get rid of the barrels at the north end and open the north wall to get boxes of shotgun shells, health bonuses, and a backpack. (sector 67)
  3. In the dead end north of the blue key, open the dead end wall to find rockets and medikits. (sector 53)
  4. In the megasphere room, use the west wall with the revenant to find a pistol. (sector 138)
  5. Go through the west wall in Secret #4 to get one hundred health bonuses. (sector 172)
  6. In the megasphere room, open the north wall to get shotgun shells and a computer area map. (sector 175)
  7. In the outside area, climb the mounds to the south and go through the wall where the arrow of armor bonuses points to find a berserk pack, a box of shotgun shells, and medikits. (sector 304)
  8. Grab the yellow key and climb the mounds to the north. At the east side, climb the steps to reach the cacodemon closet. Enter and head to the right side to see a soul sphere and a switch. (sector 294)
  9. Press the switch in Secret #8 and return to secret #6. Open the north wall there to find shotgun shells and a portal to an arena with energy cell packs and a BFG9000. (sector 192)
  10. At the northeast end, you can see health bonuses in a ditch in the middle. You need to press the wall north of them to lower to it. (sector 336)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 826
Vertices 1695
Linedefs 2040
Sidedefs 3213
Sectors 369

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]