MAP93: If I Don't Go 2 Hell When I Die I Might Go 2 Heaven (Oops... All-Ghosts!)
From DoomWiki.org
| Oops... All-Ghosts! bonus maps |
|---|
This level occupies the map slot MAP93. For other maps which occupy this slot, see Category:MAP93.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP93: If I Don't Go 2 Hell When I Die I Might Go 2 Heaven is the third bonus map of Oops... All-Ghosts!. It was designed by grapes and uses a MIDI rendition of "M08 Floating Museum" by Kenji Kawai, from Ghost in the Shell, as its music track. The par time defined in UMAPINFO is 6:33.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the cross hall, use the southwest runic column to get an invulnerability. (sector 20)
- In the cross hall, use the southeast runic column to get an invulnerability. (sector 31)
- On the altar with the arch-vile mural, use the closest communion wafer on the west side to open the east wall. With the yellow key, open this wall to collect a BFG9000. (sector 80)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 12:10.54 | grapes | 2025-11-01 | oops93-1210.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on November 11, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 4137)
- facing west. (thing 4138)
- facing north. (thing 4139)
- facing south. (thing 4140)
Statistics[edit]
Map data[edit]
| Things | 4141 |
| Vertices | 1711* |
| Linedefs | 1470 |
| Sidedefs | 2246 |
| Sectors | 83 |
* The vertex count without the effect of node building is 1456.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The name of the map is taken from the lyrics of the song "Bad Bad Things" by Andrew Jackson Jihad.
