This level occupies the map slot MAP97. For other maps which occupy this slot, see Category:MAP97.
MAP97: Helter Skelter is the ninety-seventh map of Rabbit's All-comers Mapping Project. It was designed by micuu and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first courtyard, head to the northernmost end. At the north end of the block, use the switch to lower the block. You can now get a green armor, a soul sphere, and shotgun shells. (sector 1217)
- Take the path east of the first courtyard. When you reach the door, look for a bright wall on the right side. Open it to get shotgun shells (not on Hey, Not Too Rough or lower). (sector 1262)
- In the large valley at the west side, when you get to the middle, head to the boxes to the south and go between them to get a megaarmor. (sector 518)
- Keep heading up the valley until you see a spider mastermind. It is guarding a megasphere. (sector 519)
- At the northwest steps of the valley, go into the last alcove and open the back wall to get a BFG9000 and energy cell packs. (sector 1204)
- Take the path east of the hub. When you see an eye switch high on the wall, use it and backtrack a bit to get a soul sphere and boxes of rockets. These items only appear on Ultra-Violence or higher. (sector 1332)
- Head east after the previous secret. In the area with blood, find a wall to the northeast of your entrance and use it as a lift. Follow the path clockwise, hopping the small gap and getting energy cells and a megaarmor. (sector 720)
- Head east from the area with tons of barrels. Open a wall to the east with a different ridge to find energy cell packs and a BFG9000. (sector 645)
- Take the path north of the area with barrels. At the first medikit, open the west wall to get stimpacks, an energy cell pack, and megaarmor. (sector 1237)
- When you take the teleporter that requires three keys, head south a bit (to the boxes of ammo), open the east wall to get an invulnerability. (sector 1199)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 24, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5702.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]