MAP97: Helter Skelter (Rabbit's All-comers Mapping Project)

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RAMP maps 90-99

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
(90 - 99)
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP97. For other maps which occupy this slot, see Category:MAP97.
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MAP97: Helter Skelter is the ninety-seventh map of Rabbit's All-comers Mapping Project. It was designed by micuu and uses the music track "".

Walkthrough[edit]

Map of Helter Skelter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first courtyard, head to the northernmost end. At the north end of the block, use the switch to lower the block. You can now get a green armor, a soul sphere, and shotgun shells. (sector 1217)
  2. Take the path east of the first courtyard. When you reach the door, look for a bright wall on the right side. Open it to get shotgun shells (not on Hey, Not Too Rough or lower). (sector 1262)
  3. In the large valley at the west side, when you get to the middle, head to the boxes to the south and go between them to get a megaarmor. (sector 518)
  4. Keep heading up the valley until you see a spider mastermind. It is guarding a megasphere. (sector 519)
  5. At the northwest steps of the valley, go into the last alcove and open the back wall to get a BFG9000 and energy cell packs. (sector 1204)
  6. Take the path east of the hub. When you see an eye switch high on the wall, use it and backtrack a bit to get a soul sphere and boxes of rockets. These items only appear on Ultra-Violence or higher. (sector 1332)
  7. Head east after the previous secret. In the area with blood, find a wall to the northeast of your entrance and use it as a lift. Follow the path clockwise, hopping the small gap and getting energy cells and a megaarmor. (sector 720)
  8. Head east from the area with tons of barrels. Open a wall to the east with a different ridge to find energy cell packs and a BFG9000. (sector 645)
  9. Take the path north of the area with barrels. At the first medikit, open the west wall to get stimpacks, an energy cell pack, and megaarmor. (sector 1237)
  10. When you take the teleporter that requires three keys, head south a bit (to the boxes of ammo), open the east wall to get an invulnerability. (sector 1199)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 3774
Vertices 6868*
Linedefs 6921
Sidedefs 12725
Sectors 1394
* The vertex count without the effect of node building is 5702.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]