MAP99: Cursed Architecture (Rabbit's All-comers Mapping Project)

From DoomWiki.org

RAMP maps 90-99

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
(90 - 99)
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP99. For other maps which occupy this slot, see Category:MAP99.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP99: Cursed Architecture is the ninety-ninth map of Rabbit's All-comers Mapping Project. It was designed by Marty and uses the music track "".

Walkthrough[edit]

Map of Cursed Architecture
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the room east of the start. Head to the south wall east of the shotgun shells and use it as a lift. At the top is a green armor and a stimpack. (sector 44)
  2. Jump east from the spiral staircase that leads to the red key and lower the east wall to get a berserk pack. (sector 93)
  3. Head northwest from the red key and open the west door. Immediately to the south is a switch. This opens a wall to the west, revealing a super shotgun. (sector 335)
  4. Open the red door and climb the steps. Jump south and use the wall with the electricity symbol to find armor bonuses and shotgun shells. (sector 721)
  5. In the northwest room, climb the southeast steps, then jump to the east wall. Open the wall near the lights for a box of ammo and a switch that leads back to before the red door. (sector 368)
  6. In the northwest room, head to the northwest computer panel and flip the switch on its left side to open a nearby area. Get the stimpack and enter the vent. At the end, you can open the vent to get a super shotgun, a box of shotgun shells, a green armor, and health bonuses. (sector 338)
  7. At the curved staircase at the southwest end, get on the outer railing and find a small switch at the east side. This opens a wall leading to energy cells, a soul sphere, and a plasma gun. (sector 533)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 298
Vertices 3114
Linedefs 3911
Sidedefs 6265
Sectors 890

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]