MAPC: Born on Judgment Day (Keeper of the Seven Keys 3 (Disc One))

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Keeper of the Seven Keys 3 (Disc One) maps

This level occupies the map slot MAPC. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAPC: Born on Judgment Day is the third map of Keeper of the Seven Keys 3 (Disc One). It was designed by David Newton (DavidN) and uses a MIDI rendition of "Born on Judgment Day" by Helloween as its music track.

Walkthrough[edit]

Map of Born on Judgment Day
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, go towards the jack-o-lantern switch to the east and use the wall northeast of the big key to drop down to a grenade and a box of rifle ammunition. (sector 41)
  2. Get to the southwest part of the big cave, then head northwest at the fork and use the rock wall. Take the lift and open the door to get a plasma gun, a box of rifle ammunition, and a box of shotgun shells. (sector 43)
  3. Getting the light armor in the southwest part of the map opens two compartments around you. Open the wall in the south compartment to get a rocket and a rocket launcher. (sector 548)
  4. At the top of the south end of the map, go to the northwest column and use the switch on its west side. This creates steps on the north edge, which you can use to head east to get a soul sphere. (sector 579)
  5. In the hall east of the yellow keycard, open a wall to the east to get a BFG9000. (sector 954)
  6. At the top of the central cavern, jump east to a high rock that has a backpack. (sector 1012)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 5, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 750)
  2. facing 268°. (thing 751)
  3. facing east. (thing 752)
  4. facing east. (thing 753)
  5. facing east. (thing 754)
  6. facing east. (thing 755)
  7. facing 101°. (thing 756)
  8. facing 277°. (thing 757)
  9. facing 83°. (thing 758)
  10. facing 53°. (thing 759)
  11. facing 286°. (thing 760)
  12. facing 245°. (thing 761)

Statistics[edit]

Map data[edit]

Things 776
Vertices 2873
Linedefs 3886
Sidedefs 6299
Sectors 1040

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]