MAYHEM: The Mansion (Mayhem Mansion)

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Mayhem Mansion maps
This level occupies the map slot MAYHEM. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAYHEM: The Mansion is the first map of Mayhem Mansion. It was designed by Darsycho and uses the music tracks "Wanderer" from Ultima III: Exodus, "Level 5 theme" from Witchaven, "Temple of Throggi" and "Palace of Shadows" from Stonekeep, "Track 02" and "Track 04" from CyberMage: Darklight Awakening and "The Castle of the Lady" from Anvil of Dawn.

Walkthrough[edit]

Map of The Mansion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Outside the mansion on the northeast walkway, look east and shoot at the target through the window in the distance. Doing this lowers the wall to an "evil" secret room with several enemies and some money. (linedef 9073 via script 23 and "secret trigger" thing 1520)
  2. In the room at the north center of the map with six bookshelves, open the first bookshelf on the left for a "good" secret pickup that allows you to summon an ally. (linedef 9085 via script 24 and "secret trigger" thing 1519)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 1552
Vertices 9445*
Linedefs 9387
Sidedefs 14579
Sectors 1574
* The vertex count without the effect of node building is 7611.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]