MMH
From DoomWiki.org
MMH was a Compet-n speedrunning category that is no longer maintained. The object is to finish the level in Ultra-Violence with the highest Maximum Minimum Health (MMH) possible.
MMH is calculated this way: "Watch the health everytime the player takes damage, and take the smallest value of the whole recording. If the player takes no damage at all, the health at the exit counts." (Steffen "Rini" Udluft)
In principle, every UV speed, UV max, UV Tyson, and UV pacifist submission could also be considered an MMH submission (indeed, many of the record-setting entries below use more demanding skill settings than ordinary UV, presumably on the grounds that it is even more difficult to avoid damage in such cases). Due to the sheer number of demos that would otherwise have to be examined twice as many times, however, a submission is judged by MMH criteria only if its creator explicitly asks to be placed in that category.
Contents
Current records[edit]
Ultimate Doom[edit]
Doom II[edit]
TNT: Evilution[edit]
Map | MMH | Time | Player | Date | File | Notes |
---|---|---|---|---|---|---|
MAP01: System Control | 1 | |||||
MAP02: Human BBQ | 1 | |||||
MAP03: Power Control | 1 | |||||
MAP04: Wormhole | 1 | |||||
MAP05: Hanger | 1 | |||||
MAP06: Open Season | 1 | |||||
MAP07: Prison | 1 | |||||
MAP08: Metal | 1 | |||||
MAP09: Stronghold | 1 | |||||
MAP10: Redemption | 1 | |||||
MAP11: Storage Facility | 1 | |||||
MAP12: Crater | 1 | |||||
MAP13: Nukage Processing | 1 | |||||
MAP14: Steel Works | 1 | |||||
MAP15: Dead Zone | 108% | 00:48 | Robert Reevy | 1997-12-16 | 108-e15n.zip | |
MAP16: Deepest Reaches | 1 | |||||
MAP17: Processing Area | 1 | |||||
MAP18: Mill | 1 | |||||
MAP19: Shipping/Respawning | 1 | |||||
MAP20: Central Processing | 1 | |||||
MAP21: Administration Center | 1 | |||||
MAP22: Habitat | 1 | |||||
MAP23: Lunar Mining Project | 1 | |||||
MAP24: Quarry | 1 | |||||
MAP25: Baron's Den | 1 | |||||
MAP26: Ballistyx | 1 | |||||
MAP27: Mount Pain | 1 | |||||
MAP28: Heck | 1 | |||||
MAP29: River Styx | 1 | |||||
MAP30: Last Call | 1 | |||||
MAP31: Pharaoh | 1 | |||||
MAP32: Caribbean | 1 |
The Plutonia Experiment[edit]
Map | MMH | Time | Player | Date | File | Notes |
---|---|---|---|---|---|---|
MAP01: Congo | 1 | |||||
MAP02: Well of Souls | 1 | |||||
MAP03: Aztec | 1 | |||||
MAP04: Caged | 1 | |||||
MAP05: Ghost Town | 1 | |||||
MAP06: Baron's Lair | 1 | |||||
MAP07: Caughtyard | 1 | |||||
MAP08: Realm | 1 | |||||
MAP09: Abattoire | 1 | |||||
MAP10: Onslaught | 1 | |||||
MAP11: Hunted | 1 | |||||
MAP12: Speed | 1 | |||||
MAP13: The Crypt | 1 | |||||
MAP14: Genesis | 1 | |||||
MAP15: The Twilight | 44% | 01:00 | Robert Reevy | 1997-10-18 | 044-p15n.zip | |
MAP16: The Omen | 1 | |||||
MAP17: Compound | 1 | |||||
MAP18: Neurosphere | 1 | |||||
MAP19: NME | 1 | |||||
MAP20: The Death Domain | 1 | |||||
MAP21: Slayer | 1 | |||||
MAP22: Impossible Mission | 1 | |||||
MAP23: Tombstone | 1 | |||||
MAP24: The Final Frontier | 1 | |||||
MAP25: The Temple of Darkness | 1 | |||||
MAP26: Bunker | 1 | |||||
MAP27: Anti-Christ | 1 | |||||
MAP28: The Sewers | 1 | |||||
MAP29: Odyssey of Noises | 1 | |||||
MAP30: The Gateway of Hell | 1 | |||||
MAP31: Cyberden | 1 | |||||
MAP32: Go 2 It | 1 |
- Uncompleted as of the most recent Compet-N database update.