MUDVILLE

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MUDVILLE
The starting areaThe starting area
Author Dave Swift
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MUDVILLE is a single-level PWAD for Doom that was released in 1994. It was designed by Dave Swift and released as part of his MUDWADS collection.

Walkthrough[edit]

Map of MUDVILLE
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The door opened by the northern switch at the start counts as a secret. It leads to a rocket launcher (not on easy skill), two boxes of bullets, a medikit, some monsters, and a teleporter to another part of the level. (sector 3)
  2. The door opened by the southern switch at the start counts as a secret. It leads to a plasma rifle (not on easy skill), some medikits, some ammo, some monsters, and ultimately to the exit. (sector 4)
  3. Travelling along the east-west corridor in the far south of the level, a door opens up revealing three shotgun guys, three imps (not on easy skill), 0-4 demons, two cacodemons (hard skill only), and two boxes of rockets (not on easy skill). (sector 40)
  4. The door leading to the exit counts as a secret and is impossible to miss. (sector 43)
  5. After going through the teleporter behind #1, go through a door then turn right and go through another door to reach an area with a red floor. There is a switch in the south-west of this area which opens up a door to the east, leading to an area with some monsters, some ammo, some medikits, and a switch. (sector 29)
  6. The switch behind #5 opens a door leading to two shotgun guys, two imps (one on easy skill), two boxes of bullets, and a teleporter back to the southern area. (sector 36)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.94 Napsalm 2023-10-18 mudville11-1694.zip
NM speed
UV max 4:20.20 Bdubzzz 2023-02-02 mudvm42020.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 2, 2023.

Statistics[edit]

Map data[edit]

Things 298
Vertices 428*
Linedefs 407
Sidedefs 510
Sectors 51
* The vertex count without the effect of node building is 364.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]