Managed Doom

From DoomWiki.org

Managed Doom
Developer(s) Nobuaki Tanaka (Sinshu)
Initial release 1.0a (2020-07-31, 4 years ago)
Latest release 2.1a (2023-06-17, 18 months ago)
Development status Active
Written in C#
Target platform Windows
License GPLv2+
Source Repository

(Git)

GitHub

Managed Doom is a Doom source port developed by Nobuaki Tanaka (Sinshu), written in C#. Inspired by Mocha Doom, the source port utilizes the Linux Doom source code manually translated into C#, with additional optimization to make it a natural C# code.

Features[edit]

  • Demo compatibility (all v1.9 IWAD demos can be played)
  • A minimalist full-screen HUD imported from Crispy Doom
  • MIDI with SoundFont support
  • DeHackEd support
  • An option to disable y-axis movement of mouse (customizable through the .cfg file)

Added parameters:

  • -nodeh disables automatic loading of DEHACKED lumps
  • -episode to automatically load the first map of an episode

External links[edit]

Source code genealogy
Based on Name Base for
Linux Doom 1.10 Managed Doom None