Mark Diaz
From DoomWiki.org
Mark Diaz is a programmer who worked for id Software from May 2014 to February 2022, after obtaining a game development degree from Full Sail University[1] and becoming a game programmer in 2016. He is currently the lead gameplay programmer at Insomniac Games.
Works[edit]
Title | Released | Developer | Publisher | Role |
---|---|---|---|---|
Doom | 2016 | id Software | ZeniMax Media | Game Programmer |
Quake Champions | 2017 | id Software | ZeniMax Media | Gameplay Programmer |
Doom VFR | 2017 | id Software | ZeniMax Media | Gameplay Programmer |
Doom Eternal | 2020 | id Software | ZeniMax Media | Game Programmer |
The Ancient Gods, Part One | 2020 | id Software | ZeniMax Media | Game Programmer |
The Ancient Gods, Part Two | 2021 | id Software | ZeniMax Media | Game Programmer |
External links[edit]
References[edit]
- ↑ Gregory, James (13 May 2014). "Just Launched: Game Development Grad Mark Diaz." Full Sail Blog (archived 🏛). Retrieved 13 June 2018.
id Software | ||
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Doom era (1993-2003) |
Employees | |
Hired associates | ||
Doom 3 era (2004-2008) |
Employees | |
Hired associates | ||
ZeniMax era (2009+) |
Employees
Dakota Cann • Kevin Cloud • Mark Diaz • Donna Jackson • Hugo Martin • Jason Martin • Chad Mossholder • Jason O'Connell • Mike Rubits • Tiago Sousa • Marty Stratton • Emerson Tung • Tim Willits
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Related |