MassMouth 2

From DoomWiki.org

MassMouth 2 is an acclaimed Doom II modification released in 2003 by Mike Watson (Cyb) that is a lot more plot driven than the original MassMouth PWAD. MassMouth must embark on a journey to save his boss, The Worm, who is kidnapped by a mysterious group of aliens. Some maps provide the player with differing paths. Also features multiple endings that can be achieved depending on the player's actions.

Content[edit]

Characters and enemies[edit]

John Romero: MassMouth's enemy. He abducts The Worm and harasses MassMouth along the way.

Linguica: John Romero's sidekick.

Ontras: Black aliens which resemble giant squids. They are man-sized, and walk upright on their tentacles. They work for John Romero. Ontras carry advanced weapons, such as Ontra Shotguns. They also use rayguns, similar to those in The Adventures of MassMouth.

Shock Troopers: Taken from Half-Life: Opposing Force, these are strong enemies who shoot blue energy rays at MassMouth.

One Trooper is a friendly Shock Trooper who helps MassMouth in his quest.

Custom weapons[edit]

Custom items[edit]

Built-in demos[edit]

This WAD features three built-in demos. All require Doom II with the ZDoom v2.02 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP01: Zero Day 4 4383 2:05.23
DEMO2 MAP06: Zeeble == Home 4 2857 1:21.63
DEMO3 MAP04: Otaleg Underwater Labs 4 3582 1:42.34

Gallery[edit]

Trivia[edit]

  • In the training course it is mentioned that the crates along the way do not contain anything and even if they did, they could not be broken. Also, in one of the last stages a crowbar is found, but it cannot be used.

See also[edit]

  • Bella 2, wherein the player must rescue MassMouth from John Romero.

External links[edit]