Matt Fell


Matthew S. Fell (also known as Matt Fell and Matt Burnett) was a significant reverse engineer and collector of technical information in the early Doom community beginning with the game's release in December 1993. Cited in the special thanks for hundreds of WADs, utilities, and other files on the idgames archive, Matt is best known for his authorship of the Unofficial Doom Specs, responsible for the creation of many first generation editing tools, and the Hacking the DOOM.EXE file document which aided in the development of DeHackEd.

Body of work[edit]


External links[edit]

  • Usenet post by Matt explaining the community-driven origins of technical information in the early Doom community.