Mecha zombie

From DoomWiki.org

A mecha zombie.

The mecha zombie is a new fodder-class enemy introduced in Doom Eternal. Its appearance suggests heavy cybernetic modifications, notably on the right arm, which has been replaced with a combined energy gun and flamethrower from the elbow down. The mecha zombie's arms are unusually proportioned, with short biceps and longer forearms along with a metal claw on its left arm. Its skull is completely bare with glowing red eyes and cables connected to its back, and its intestines are exposed.

Tactical analysis[edit]

While it is equipped with an energy gun and a flamethrower to make it more dangerous, the mecha zombie is not much more threatening than the standard zombie. However, it has more than twice the amount of health, at 500 HP, and so is noticeably harder to kill, and they have 75 more HP (175) during stagger, which makes it much harder to accidentally miss a glory kill. They still are fodder demons, so the chainsaw works very well.

A single one of the combat shotgun's sticky bombs to the body will stagger it instantly. If you hit it in the head, though, it will die from the bonus headshot damage.

Much like the original arachnotron while the player has a partial invisibility, their extremely inaccurate aim makes them dangerous, as it is easy to dodge a single stream of projectiles, but much harder to dodge a wall of them.

At melee range, they will not use this attack, but they will switch to much more damaging claw swipes and flamethrower bursts. They will use their flamethrower as a deterrent at mid range (and at other times seemingly randomly), to prevent you from approaching them (at least not without taking damage), but they do not turn quickly, so strafing sideways, or dashing straight through it, will work well.

Glory kills[edit]

  • The Doom Slayer grabs the zombie's weapon and puts it under their chin, forcing the zombie to kill itself.
  • The Slayer grabs the zombie's left arm and drives its claw through its head.
  • The Slayer kicks out the zombie's legs and decapitates it with a swipe of the Doomblade.
  • The Slayer kicks the zombie in the chest and then slices off its head.
  • The Slayer hacks off the zombie's legs and kicks it away.
  • The Slayer grabs the zombie by the head and crushes its skull.
  • Placing one hand on its shoulder, the Slayer tears off the zombie's head with the other.
  • The Slayer sweeps the zombie's legs out from under it and then cuts it in half at the waist.
  • The Slayer drives the Doomblade through the zombie's head before kicking it off.
  • The Slayer punches the zombie in the face and then stabs the Doomblade through its chin and out the top of its head.
  • The Slayer lands on the zombie's chest and caves in its entire skull with a stomp.
  • The Slayer tackles the zombie to the ground and breaks its neck.

Gallery[edit]

Trivia[edit]

  • The mecha zombie, like the shield zombie, lacks a codex entry.
  • The mecha zombie staggers for half a second less than the ordinary zombie.
  • The mecha zombie was supposed to have a metal mask.[1]
  • This mecha zombie does not have a codex entry despite having a toy.

References[edit]

  1. FKPIRUS (1 September 2024). "Doom Eternal Mods-Mecha Zombie Mask." Retrieved 12 October 2024.