The megasphere is a powerup introduced in Doom II, represented as a gray-brown orb with a snarling demonic face (similar to that of the mancubus - though in Doom 64 they display a helmet similar to the player's). Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor.
The game manual states that megaspheres "combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as soul spheres will add a maximum of 100 points to the player's current health.
Megaspheres are included in the items percentage displayed at the end of each level.
|Thing type||83 (decimal), 53 (hex)|
|Appears in||Doom II/Final Doom|
The IWADs contain the following numbers of megaspheres per skill level:
|Items from Doom, Doom II and Doom 64|
|Health:||Health bonus • Stimpack • Medikit|
|Armor:||Armor bonus • Armor • Megaarmor|
|Powerups:||Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge|
|Keys:||Keycard • Skull key • Demon Key|
|Weapons:||Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker|
|Ammo:||Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack|