Megasphere
From DoomWiki.org
The megasphere is a powerup introduced in Doom II, represented as a gray-brown orb with a snarling demonic face (similar to that of the mancubus - though in Doom 64 they display a helmet similar to the player's). Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor.
The game manual states that megaspheres "combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as soul spheres will only add a maximum of 100 points to the player's current health.
Megaspheres are included in the items percentage displayed at the end of each level.
Data[edit]
Megasphere data | |
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Thing type | 83 (decimal), 53 (hex) |
Enum | MT_MEGA (62) - Doom MT_ITEM_MEGASPHERE (69) - Doom 64 |
Appears in | Doom II/Final Doom Doom 64/Lost Levels |
Radius | 20 |
Height | 16 |
Sprite | MEGA |
Frames | 4 [ABCD] - Doom 6 [ABCDCB] - D0om 64 |
Class | Item Pickup |
Flags | 8388609 (decimal) 00800001 (hex) |
Flags list | 0: Can be picked up 23: Affects item % |
Appearance statistics[edit]
In the IWADs the megasphere is first encountered on these maps per skill level:
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The IWADs contain the following numbers of megaspheres per skill level:
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Items from Doom, Doom II and Doom 64 | |
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Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |