Melissa McGee (Agent Spork)
From DoomWiki.org
Melissa McGee (alias Agent Spork or Sporku) is an American Doom level designer most notable for winning the Cacowards' Mapper of the Year in the 2005. Three releases involving Agent Spork won Cacowards in 2005: personal projects Simplicity - Because Complexity Sucks and Temple of Chaos 2 - Warped Reality, along with Skulltag multiplayer project Ni'mRoD - Project Doom that contained their mapping contributions.
McGee's clean, sleek, polished visual style and streamlined combat combined with restraint use of advance ZDoom features made them an influential designer in the 2000s, especially within the ZDoom mapping scene. Prominent ZDoom mappers such as Tormentor667 and Dragonfly often cite Agent Spork as an inspiration.[1][2] In addition, Simplicity's modified palette saw popular use throughout the 2000s, and has inspired authors to create their own custom palettes.
Contents
Body of work[edit]
2001[edit]
- Baron's Keep (Doomworld/idgames)
2002[edit]
- Quad Arena (Doomworld/idgames)
2003[edit]
- Agent Spork's Tech Plant DeathMatch (Doomworld/idgames)
- Cyber Arena 3 (Doomworld/idgames)
- Death Summoning
- MAP01: Complex Entryway (Doomworld/idgames)
- Sewer Terminal (Doomworld/idgames)
2004[edit]
- The Forgotten Temple (Doomworld/idgames)
- E1M3: Reincarnated (Doomworld/idgames)
- Temple Of Chaos (Doomworld/idgames)
- E1M5: Reincarnated (Doomworld/idgames)
- Geo I (Doomworld/idgames)
- Denial (Doomworld/idgames)
2005[edit]
- Simplicity
- Simplicity - Take Two
- Simplicity - Third Time's a Charm
- Skulltag
- D2DM1: Training Center (with Brad Carney (Carnevil))
- D2DM2: Testing Center (with Brad Carney (Carnevil))
- D2DUEL2: Delta Base
- Temple of Chaos 2 - Warped Reality (Doomworld/idgames)
- Geo X (Doomworld/idgames)
- Redemption Denied (Doomworld/idgames)
- Simplicity - Because Complexity Sucks
- Ni'mRoD - Project Doom (Doomworld/idgames)
- NMDM06: Combustion
- NMDM08: Sewer Terminal
- NMDM10: Birth Chamber
- Doom Advent Calendar 2005:
- DAC10: Mission X (Doomworld/idgames) (with Bloodshedder and Torn)
- DAC12: SporkMap (Doomworld/idgames)
2006[edit]
- Skulltag
- D2DM3: Combat Center
- D2LMS6: Incessant Nightmare
- D2LMS7: Sweltering Badlands
- D2LMS8: Forgotten Lair (with Joel Poston (Submerge))
- D2INV2: Abandoned Fortress
- D2INV3: Toxin Depot (with Todd Nickens (WastedYouth))
- Newdoom Community Project (Doomworld/idgames)
- Switch Stampede (Doomworld/idgames)
2007[edit]
- Odamex CTF (Doomworld/idgames)
- SargeBaldy Speedmapping Compilation #17 (Doomworld/idgames)
- MAP05
- Some Maps From Some Episode of Some Megawad (Doomworld/idgames)
- Ultimate Simplicity (Doomworld/idgames)
2009[edit]
- Fleshy Demise (Doomworld/idgames)
External links[edit]
- Spork-chan (archived 🏛)
References[edit]
- ↑ Gimmer, Daniel (Tormentor667) (11 September 2016). Best Doom Mappers?. Doomworld forums. Retrieved 26 April 2021.
- ↑ O'Sullivan, Joshua (Dragonfly) (21 March 2021). who're your favorite mappers. Doomworld forums. Retrieved 26 April 2021.