Miguel Suarez Gomez (Z0k)
From DoomWiki.org
![]() | This article or section is a stub. Please help the Doom Wiki by adding to it. |
Miguel Suarez Gomez (alias Z0k) is a Mexican Doom level designer who contributed to a number of community projects, notably Freedoom. He is perhaps best known for his work in progress GZDoom mapset Darkmoon, in collaboration with DMPhobos.
Body of work[edit]
2009[edit]
2013[edit]
- Freedoom
- Phase 1, E2M9
2014[edit]
- Doom 2 Textures Wad Only (Doomworld forums thread)
- MAYhem 2048 (Doomworld/idgames)
- Freedoom
- Phase 2, MAP12
2015[edit]
- Doomworld Mega Project 2015 (Doomworld/idgames)
- Plutonia 1024: The Plutinya Experiment (Doomworld/idgames)
2016[edit]
- 2 random maps (Doomworld forums thread)
- Cargo Base (Doomworld forums thread)
- THT: Threnody (Doomworld/idgames)
- MAP12: WormHell (with Fonze)