This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Mike's Deathmatch Castle 1 is a single-level PWAD for Doom II, designed by Mike McCollum and Chris Thomas, and released in July 1995. Although it contains a handful of monsters, the map is designed for deathmatch mode. It uses a MIDI rendition of the music track "Industrial Revolution Overture" by Jean-Michel Jarre.
Analysis[edit]
Spawn pointsUnmarked
Map of Mike's Deathmatch Castle 1
Map of Mike's Deathmatch Castle 1
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 78)
- facing east. (thing 79)
- facing east. (thing 80)
- facing east. (thing 81)
- facing east. (thing 82)
- facing east. (thing 83)
- facing east. (thing 84)
- facing east. (thing 85)
- facing east. (thing 86)
- facing east. (thing 87)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2000.
This level contains the following numbers of things per skill level:
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Baron of Hell |
11
|
| Cyberdemon |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Chainsaw |
2
|
| Shotgun |
2
|
| Super shotgun |
2
|
| Chaingun |
2
|
| Rocket launcher |
2
|
| Plasma gun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
3
|
| Box of bullets |
15
|
| 4 shotgun shells |
6
|
| Box of shotgun shells |
10
|
| Box of rockets |
20
|
| Energy cell pack |
1
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
10
|
| Medikit |
1
|
| Armor |
2
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
8
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Deathmatch start |
10
|
| Teleport landing |
19
|
See also[edit]
External links[edit]