Mini-missile launcher


Mini-missile launcher at rest.
The mini-missile launcher being fired.

The Mini-missile launcher is a weapon in Strife, and is equivalent to the rocket launcher in Doom and Doom II. The weapon is used both by the player and also by the Crusaders (in trios) and the Bishop (homing missiles). If compared to the Doom rocket launcher, the rockets inflict less damage.

The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and splash damage to nearby targets.

Picking up a mini-missile launcher will grant 8 missiles. The maximum ammo capacity is initially 100, doubled to 200 if the player has collected an ammo satchel.

This weapon is first obtained for free at the Power Station.


Mini-missile launcher data
Weapon number 4
Damage ?
Included ammo 8 (16 on skill 1 & 5)
Max ammo 100 (200 with ammo satchel)
Ammo type Missiles
Shot type Projectile
Velocity 20 map units per tic
(700 map units per second)
Shots per minute ?
Sound DSRLAUNC (firing)
DSMISLHT (impact)
Appears in Strife
Thing type 2003 (decimal), 7D3 (hex)
Radius 20
Height 16
Sprite MMSL (before pickup)
MMIS (wielded)
MICR (regular missile)
MISS (homing missile)
MISL (impact)
Class Weapon

Appearance statistics[edit]

In the IWAD the mini-missile launcher is first encountered on these maps per skill level:

The IWAD contains the following numbers of mini-missile launchers per skill level: