MiniDOOM

From DoomWiki.org

Phobos Anomaly

MiniDOOM is short tribute game based on Doom created in Game Maker Studio. It was released on May 13, 2016, the same date as Doom (2016). It is a two-dimensional action platform game developed by the indie developers at Calavera Studio. It can be downloaded freely for Windows at its homepage. A remake, called MiniDOOM 2 was released on 9th of March 2018, with the last version being released in March 2019.

Gameplay[edit]

The game follows the same rules as the original Doom: pick up keys to get to the exit alive. The player controls can aim in four directions, jump, and crouch to avoid enemy projectiles.

Most of the weapons from the original game are present, with the exception of the chainsaw and fist. The gun replaces them as the infinite ammo weapon.

Some weapons have different characteristics from the originals. The shotgun has a shorter range and it shares ammo with the chaingun. The plasma rifle has slow homing bullets. The BFG has lower damage and lower energy cost than its counterpart.

Levels[edit]

The game consists of five levels. They follow the Knee-Deep in the Dead episode, starting in the hangar and ending in the Phobos Anomaly. The exception is level four, which is a vertically focused level with a more hellish theme.

Gallery[edit]

See also[edit]

External links[edit]