This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Monolith 1 is a single-level PWAD for Doom II and a limit removing source port that was released in November 2006. It was designed by Richard Wiles as the first map in his Monolith mini-series.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the south area, head up the steps to the door, then jump to the terminal near the door and go through it to get a soul sphere. (sector 124)
- In the blood area at the southeast, lower the north wall just west of the steps and enter the teleporter to get a backpack. (sector 130)
- In the southwest area, head up the east steps, then head to the northwest corner and enter the teleporter to get to a megaarmor. (sector 140)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 873.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]