This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Monolith 2 is a single-level PWAD for Doom II and a limit removing source port that was released in December 2006. It was created by Richard Wiles as the second map in his Monolith mini-series.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the west side, you might see a soul sphere on a metal pillar. To get it, go to the east wall between the lamppost and the terminal, then use it until it opens. Follow the path and you will lower the metal pillar with the soul sphere. (sector 122)
- In the area with a square path of health bonuses, head to the north part of the path and lower the south wall to pick up a megaarmor. (sector 362)
- At the east side where the plasma gun is, go on the wall to the northwest and head through the wall, following the passage to the soul sphere. (sector 391)
- After finishing the east side, head into the lava area near the center and head northwest through a broken bar. Here, climb the crates and follow the vent all the way to a room near the center with crates. Go to the next vent to the northeast, then head north. Instead of jumping to the red key, head west until you get to the second window, then jump south there and into the corridor with a computer area map. (sector 434)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2362.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
40 |
57 |
68
|
| Shotgun guy |
19 |
26 |
29
|
| Heavy weapon dude |
7 |
12 |
13
|
| Imp |
32 |
52 |
62
|
| Lost soul |
7 |
16 |
18
|
| Demon |
3 |
4 |
6
|
| Revenant |
6 |
5 |
7
|
| Cacodemon |
2 |
4 |
4
|
| Pain elemental |
0 |
0 |
1
|
| Hell knight |
4 |
4 |
3
|
| Baron of Hell |
0 |
0 |
1
|
| Arachnotron |
0 |
1 |
1
|
| Mancubus |
2 |
3 |
3
|
| Arch-vile |
0 |
3 |
4
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of bullets |
3 |
10 |
12
|
| 4 shotgun shells |
2 |
9 |
13
|
| Box of shotgun shells |
1 |
3 |
4
|
| Rocket |
9 |
14 |
14
|
| Energy cell |
2 |
7 |
7
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
15
|
| Medikit |
11
|
| Armor |
3 |
3 |
4
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
24
|
| Supercharge |
2
|
| Backpack |
2
|
| Computer area map |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Yellow keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]