Monolith 2

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Monolith 2
Add a screenshot and caption
Author Richard Wiles
Port Limit-removing
IWAD Doom II
Year 2006
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Monolith 2 is a single-level PWAD for Doom II and a limit removing source port that was released in December 2006. It was created by Richard Wiles as the second map in his Monolith mini-series.

Walkthrough[edit]

Map of Monolith 2
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 122)
  2. (sector 362)
  3. (sector 391)
  4. (sector 434)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 441
Vertices 2874*
Linedefs 2859
Sidedefs 4007
Sectors 533
* The vertex count without the effect of node building is 2362.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]