Monster Hunter Ltd. Part I

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Monster Hunter Ltd. Part I
Add a screenshot and caption
Author Jeffrey Graham
Port Boom-compatible
IWAD Doom II
Year 2014
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Monster Hunter Ltd. Part I is a single-level PWAD for Doom II and Boom-compatible source ports released in March 2014. It was designed by Jeffrey Graham (didy) and uses the music track " ". It was followed by Monster Hunter Ltd. Part II and originally intended to be a single map, but split into two parts due to "technical issues".

The WAD includes a DeHackEd lump to provide one new enemy: an attack dog. It replaces the dead lost soul and Wolfenstein SS.

Walkthrough[edit]

Map of Monster Hunter Ltd. Part I
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 347)
  2. (sector 771)
  3. (sector 1726)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 878
Vertices 21919*
Linedefs 20668
Sidedefs 34984
Sectors 3846
* The vertex count without the effect of node building is 16541.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]