Monstruct
From DoomWiki.org
The monstruct is an enemy from Hacx. It is a huge and slow mutant which possesses 400 hit points and is armed with two plasma cannons and a machine gun on its head.
Tactical analysis[edit]
While the monstruct's health is somewhat low, its attacks are deadly. A monstruct attacks by firing an explosive plasma orb from each of its arms two times at a target. These orbs are extremely fast, hard to dodge, and do significant damage, to the point one of them can kill a player with 100% health. They also have a high splash damage. If the target is still alive after the this attack, the monstruct will start firing its machine gun at the target until the target is dead or line of sight is broken. It is recommended to take advantage of these mutants' relatively low health and kill them as quickly as possible to prevent them from attacking.
There is also a rare variant of this creature disguised as a statue. Shooting the statue will activate it. This version of the monstruct features more health than the normal version, but has a considerably higher pain chance. Its pain graphic seems to be incorrect.
The monstruct is not immune to the splash damage of its own projectiles. If the projectiles explode near it, it will likely be killed by the explosion.
Notes[edit]
- Because of the way it attacks and its overall look, the monstruct greatly resembles the Doom mancubus, although technically it uses the chaingunner as a base in the DeHackEd file, and will in fact drop an uzi upon death.
| Monsters from Hacx |
|---|
| Android | Buzzer | D-man | ICE | Majong 7 | Mechamaniac | Monstruct | Phage | Roaming mine | Stealth | Terminatrix | Thorn thing | Thug | Unnamed invisible enemy |
