Nerve Software
From DoomWiki.org
Nerve Software was a Dallas-based video game development studio co-founded by ex-id Software employee Brandon James. Many members of Rogue Entertainment joined this studio when Rogue closed down. Nerve has retained close ties to id Software for many years.
The studio filed for tax forfeiture on November 5, 2021.[1] While a public announcement was never made, its website shut down after April 2022 and it is believed that Nerve Software ceased operations at some unspecified point after the Doom Classic Unity port was released.
Contents
Games and expansions[edit]
PC, Xbox[edit]
Xbox 360[edit]
- Doom
- Doom II
- Wolfenstein 3D
Xbox One, PlayStation 4, Nintendo Switch, iOS, Android[edit]
Sources[edit]
- This article incorporates text from the open-content Wikipedia online encyclopedia article Nerve Software.
External links[edit]
- Official site (archived 🏛)
References[edit]
- ↑ https://opencorporates.com/companies/us_tx/0708395122. Open Corporate. Retrieved 25 August 2024.
id Software | ||
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Doom era (1993-2003) |
Employees | ![]() |
Hired associates
John Anderson • Gerald Brom • Dario Casali • Milo Casali • John Cash • John Coffey • Bernd Kreimeier • Randy Linden • Robert Prince • Don Ivan Punchatz • Gregor Punchatz • Paul Radek • Trent Reznor
Nerve Software • Raven Software • Rogue Entertainment • TeamTNT • Williams Entertainment | ||
Doom 3 era (2004-2008) |
Employees | ![]() |
Hired associates | ||
ZeniMax era (2009+) |
Employees | ![]() |
Related
Mick Gordon • Andrew Hulshult • Bethesda Softworks • Nerve Software • Nightdive Studios • ZeniMax Media
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