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According to a press release by Bethesda, the newest Doom title will receive an update which includes the following changes:

  • The Doom Season Pass will be retired, and all owners of the game will be granted access to the three DLC packs, Unto the Evil, Hell Followed, and Bloodfall.
  • Multiplayer progression will be revamped, with a global level reset and prestige in the form of a badge for Slayer-ranked players, a change in item unlocks, and replacement of the hack module system with a new multiplayer form of the runes from the single player game which function as permanent, selectable player upgrades which can be set as part of the loadout.
  • Overhauls to the game's multiplayer heads-up display, menus, and lobbies.

The game will additionally feature free weekends with access to a two-level preview of the single-player campaign, unlimited multiplayer and SnapMap access, and retention of progress and player data between weekends. To sweeten the deal, a price cut to $14.99 US / £11.99 UK / $17.99 AUS has been initiated as well.

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Bethesda announced an upcoming live stream event on behalf of id Software which will demonstrate the upcoming addition of old-school free-for-all deathmatch gameplay to Doom (2016), as well as a new "Arcade Mode." It has been mentioned that deathmatch mode will include the ability to turn the demon rune and power weapons off in private matches. The live streaming event, hosted by id Software employees Marty Stratton and Hugo Martin, will take place on twitch.tv/xbox on Tuesday, September 13, starting at 11 AM Pacific Time (2 PM Eastern).

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John Romero released a second new Doom map, Phobos Mission Control, via an announcement on Twitter yesterday. As a part of the blitz of promotion for his recently announced Kickstarter campaign for his new team effort with Adrian Carmack to create a first-person shooter game, Blackroom, Romero states that this map represents "the kind of classic FPS gameplay I'm promising." The map is a re-imagining of E1M4: Command Control, a level whose design was originally started by Tom Hall. It can be downloaded directly from Doomworld.

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id Software announced via the official @DOOM Twitter account that the currently ongoing open beta of the upcoming Doom has been extended through April 18 11:59 PM US Eastern time. This should come as good news for those who have not yet had their fill of the multiplayer mayhem.

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Bethesda announced on April 6 that an open public beta will be held for the upcoming Doom beginning on April 15, which will last through the 17th. This open beta will contain the same content as the previous alphas and closed beta: two maps from the game's multiplayer component. Also included were announcements of three multiplayer DLC packs which will be available at launch containing items such as maps, weapons, player skin and weapon decals and colors, and an additional transformation for the demon rune. These packs will start at US $14.99 each, and will be available combined for $39.99 via a "Season Pass" option. It was also mentioned that both multiplayer and the SnapMap built-in editor will receive free updates with additional content after the game's release.