Nickel Electroplate Facility


Nickel Electroplate Facility
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Author Samuel Villarreal
Port Limit-removing
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Nickel Electroplate Facility is a single-level PWAD for Doom II released in November 2003 for limit removing source ports. It was created by Samuel Villarreal (Kaiser), is also known as Kaiser 5, and uses an unnamed music track from Batman: The Video Game.


Map of Nickel Electroplate Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the door north of the starting point, then open the wall in the northwest corner to pick up a megaarmor. (sector 47)
  2. Enter the nukage tunnel at the east end of the map and head south. When you see a wall with crosses on it on the west side, open that wall to find a cave leading to the outside courtyard. Going to the courtyard opens two caves behind you with chaingunners, a computer area map, and a megaarmor. (sector 469)
  3. When you enter the water at the north end of the map, head all the way east to the nukage faucets. Go through the nukage on the right to get a megasphere. (sector 693)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:58.31 Veinen 2018-07-10
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 413)
  2. facing east. (thing 414)
  3. facing west. (thing 415)
  4. facing west. (thing 416)


Map data[edit]

Things 420
Vertices 5086*
Linedefs 5226
Sidedefs 7591
Sectors 763
* The vertex count without the effect of node building is 4240.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]