Nightmare imp stalker

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Barely visible, a nightmare imp stalker is about to launch into a dash attack.
This article is about the monster in Doom: The Dark Ages. For other games, see:

The nightmare imp stalker is a monster in Doom: The Dark Ages, a spectral version of the imp stalker which is practically invisible. They return as a monster variant for the first time from Doom 64, though some of their attributes were previously echoed by other imp-like monsters such as the prowler.

Tactical analysis[edit]

Difficult to see, especially in dark environments, the nightmare imp stalker excels at catching the Slayer unawares. While it is capable of making projectile attacks, they are slow-moving and hard to miss; its real threat lies in its dash attack, which lets it leap seemingly out of nowhere to inflict significant damage. Aside from this ambush advantage, however, the demon can be dealt with about as readily as the baseline imp stalker.

The Slayer's shield charge cannot lock on to the nightmare imp stalker while it is in its spectral state. Damaging it will not disrupt this state, though parrying its Hell surge claw swipe or hitting it with the thrown shield saw will.

Lore[edit]

Nightmare imp stalkers are renowned for the terror and surprise they bring into battle. They are born from a fusion of Hell energy and cosmic magic wielded by the psychomancers of the evil cults. They exist in a state of fusion between corporeal and ethereal dimensions, striking from shadow.

Gallery[edit]

Trivia[edit]

  • The lore of the nightmare imp stalker seems to explicitly make reference to the article from Maximum magazine issue 2, which described the nightmare imp which was at that time meant to appear in PlayStation Doom as warping through dimensions and phasing through the ether.[1]

References[edit]

  1. DOOM - The ultimate version of the greatest gore blast ever! (1995, November). Maximum: The Video Game Magazine, 2, 56-60.