Nilla Doom


Nilla Doom
Title screen
Author Mike Alfredson
Port Vanilla Doom
Year 2004
Link Doomworld/idgames

Nilla Doom (stylized as Nilla DooM and more generally known as just Nilla) is an episode replacement PWAD for Doom II, created by Mike Alfredson (Use3D) and released on July 1st, 2004. A set of challenging, fast-paced maps, it was originally supposed to contain 11 levels, but its final release has seven maps total. The WAD features a somewhat unconventional weapon progression system, with the plasma rifle being the first weapon to be obtained by the player, and the shotgun and super shotgun not being encountered until later on.


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