No Chance


No Chance
A cyberdemon's silhouette can be seen at the start.A cyberdemon's silhouette can be seen at the start.
Author Death-Destiny
Port Boom-compatible
Year 2008
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

No Chance is a single-level PWAD for Doom II requiring Boom-compatible source ports that came out in September 2008. It was designed by Death-Destiny and uses the music track "Absence of light" by Symphony X.

In 2018, No Chance was included in the Top 25 Missed Cacowards because it was an influential slaughter map.[1]


Map of No Chance
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Northeast of the BFG9000 are some steps leading up to one of the ledges with imps on them. Follow this ledge around to the cave and drop down. Grabbing the megasphere here will cause lots of revenants to spawn in the room. (sector 261)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 24:33.71 Ancalagon 2019-01-21
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:22.94 Aleksey Kamenev (4shockblast) 2021-01-01

The data was last verified in its entirety on December 6, 2021.


Map data[edit]

Things 1915
Vertices 9131*
Linedefs 7899
Sidedefs 13990
Sectors 1366
* The vertex count without the effect of node building is 7447.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]


  1.  (10 December 2018). "Our Top 25 Missed Cacowards." Doomworld. Retrieved 3 December 2021.