Nosun2

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Nosun2
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Author Malcolm Sailor
Port Vanilla Doom
IWAD Doom II
Year 1997
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Nosun2 is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released in 1997. It was preceded by Nosun and was followed by Nosun3, Nosun4, and Nosun5.

Walkthrough[edit]

Map of Nosun2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:54.57 Andrey Boldt (Hitherto) 2022-06-30 nsu2-154.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 107)
  2. facing east. (thing 109)
  3. facing east. (thing 110)
  4. facing north. (thing 115)
  5. facing north-west. (thing 121)

Statistics[edit]

Map data[edit]

Things 136
Vertices 796*
Linedefs 864
Sidedefs 1253
Sectors 166
* The vertex count without the effect of node building is 693.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]