This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Nosun3 is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released in 1997. It was preceded by Nosun and Nosun2, and was followed by Nosun4 and Nosun5.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with the red switch, press on the southeast wall that has a face to find a megaarmor. (sector 340)
- On the bridge that has the monster spawners, there is a switch on the north end, which is visible if you look from the east end of the bridge. Shoot the switch to reveal another one in the middle. The switch here will close walls to prevent monsters from harassing you. (sector 527)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2370.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
16 |
16
|
Shotgun guy |
11 |
19 |
19
|
Heavy weapon dude |
4 |
6 |
10
|
Imp |
36 |
49 |
50
|
Spectre |
13 |
19 |
28
|
Revenant |
3 |
8 |
24
|
Cacodemon |
5 |
10 |
11
|
Hell knight |
3 |
11 |
12
|
Baron of Hell |
2 |
3 |
7
|
Arachnotron |
0 |
3 |
5
|
Mancubus |
0 |
0 |
1
|
Arch-vile |
2 |
4 |
7
|
Cyberdemon |
0 |
1 |
1
|
Monster spawner |
0 |
2 |
2
|
Spawn spot |
0 |
8 |
29
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
3
|
4 shotgun shells |
16
|
Box of shotgun shells |
14
|
Rocket |
9
|
Box of rockets |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
11
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
4
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
3
|
Partial invisibility |
1
|
Radiation shielding suit |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]