Null Space

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Null Space is a single-level PWAD for Doom II that came out in 2001. Its author is Russell Pearson and it uses the music track " ".

Null Space made it into the Top 100 WADs of All Time as one of the entries for 2001, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 35th.

Walkthrough[edit]

Map of Null Space
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the first red door at the southern part of the map, head all the way up into the next big room with another red door. Press on the stone wall to the right of that red door to find a passage leading up. You will find a rocket launcher, shotgun shells, health bonuses, and a switch to open Secret #2. (sector 468)
  2. Use the switch inside Secret #1, then drop back down into the big room. The northeast wall will lower revealing a berserk pack. (sector 465)
  3. Head north from the big room mentioned earlier and into the stone area above. There are several faces on the walls in the corner here. Head towards the southwest face and shoot at it, which will reveal a switch in the metal column to the east. Use this switch to open the north wall, where you can go left for a megaarmor. (sector 977)
  4. Head back to the big room, then west and then north up the steps. As you go up these steps, notice the blood mark you come to. A section of the wall to the west is green. Use this section to open up a wall to the north. Follow this passage up to reach armor bonuses, health bonuses, shotgun shells, ammo clips, and a chainsaw. (sector 1028)
  5. From the top of the steps mentioned above, enter the room to the west. Find the cage with an arch-vile (Hell knight on Hey, Not Too Rough or lower) and shoot at the lion switch in this cage. A skull switch will be revealed in the northwest corner. Press it to open a passage behind the switch leading to ammo clips, a box of shotgun shells, and a soul sphere. (sector 496)
  6. The same switch mentioned in Secret #5 opens a room to the south with an arachnotron (demon on Hey, Not Too Rough or lower) guarding armor bonuses, shotgun shells, and ammo clips. (sector 1093)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains sixteen spawn points:

  1. facing north. (thing 1019)
  2. facing north-east. (thing 1020)
  3. facing west. (thing 1021)
  4. facing east. (thing 1022)
  5. facing west. (thing 1023)
  6. facing south-west. (thing 1024)
  7. facing east. (thing 1025)
  8. facing north-east. (thing 1026)
  9. facing north. (thing 1027)
  10. facing west. (thing 1028)
  11. facing south. (thing 1029)
  12. facing north-east. (thing 1030)
  13. facing south. (thing 1031)
  14. facing north. (thing 1032)
  15. facing south. (thing 1033)
  16. facing north-east. (thing 1034)

Statistics[edit]

Map data[edit]

Things 1063
Vertices 8444*
Linedefs 8121
Sidedefs 12855
Sectors 1680
* The vertex count without the effect of node building is 6458.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]