Odessa 13

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Odessa 13
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Author Bob Evans
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

ODESSA 13 ("Anaxis Courtyard") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

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Walkthrough[edit]

Map of Odessa 13
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the maze in the south-west there is a switch which opens a door ultimately leading to a small outdoor area. This switch also opens up a switch in the centre of the maze which lowers a nearby floor, revealing 16 shotgun shells and a megaarmor. (sector 177)
  2. The path leading to the blue door has a secret door on its west side (marked with a different texture) leading to six health bonuses, a super shotgun, and an armor. (sector 110)
  3. Before opening the blue door, press either of the gargoyles on the south-east wall. They open, revealing a path containing a heavy weapon dude (two on hard skill, a demon (not on easy skill), a box of bullets, a stimpack, and a switch. Pressing this switch opens up a path across a bridge back to normal territory, and also opens up a switch by the stimpack which provides another way of lowering the floors by the red key. (sector 175)
  4. Near the yellow key are two sets of bars. Open the yellow ones, then approach the other ones. Doing so lowers a lift just past the yellow bars, leading to two health bonuses and an energy cell. There is also a secret door here, leading to a room overlooking the yellow key area with a box of shotgun shells. (sector 109)
  5. Jumping across the gap north of the exit from the west side opens a door in the alcove to the south-east (by the switch that lowers the yellow key) leading to 8 shotgun shells, a demon, and a switch. The switch lowers a wall, revealing a BFG9000. (sector 184)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 273)
  2. facing north. (thing 274)
  3. facing east. (thing 275)
  4. facing south. (thing 276)

Statistics[edit]

Map data[edit]

Things 338
Vertices 1478*
Linedefs 1456
Sidedefs 1960
Sectors 200
* The vertex count without the effect of node building is 1240.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]