Odessa 14

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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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Odessa 14, subtitled "Savage Morals", is a single-level PWAD for Doom II. It was the final entry in the Odessa series created by Bob Evans and uses the music track "Cannon Play" by Rich Nagel.

Odessa 14 was chosen into the Top 100 WADs of All Time as one of the entries of 1998.


Map of Odessa 14
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The starting sector is a secret and is impossible to miss. (sector 11)
  2. In the starting area, get to the high ledge, then to the east side. Hug the east wall as you head south, then jump to the soul sphere. (sector 12)
  3. In the small maze at the north end, get to the dark room at the northeast side. At the west end is a switch to flip, which reveals a computer area map a bit to the west of this room. (sector 338)
  4. In the northernmost part of the map, in the water, open the south wall under the arch to get energy cells. Flip the switch to get a plasma gun. (sector 317)
  5. At the easternmost end, head to the south end of the water and go through the waterfall at the west side to find a chaingunner, an energy cell (two on Hurt Me Plenty or higher), and a box of rockets. (sector 393)
  6. In the southwest trap in the maze area, use the switch at the west side, but do not ride up. Instead, get on the south end of the rising bridge and press the lit gargoyle switch to lower the barricade blocking the soul sphere to the south. (sector 101)
  7. In the central room of the southeast maze, go into the blood behind the west wall to find a megaarmor. (sector 120)
  8. In the same room, go into the blood behind the north wall to find a soul sphere. (sector 121)
  9. Open the north wall at Secret #8 and find the teleporter at the northwest end here. Take it to get a BFG9000. (sector 205)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 19:05.40 vdgg 2016-12-14 od14-1905.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 428)
  2. facing north. (thing 429)
  3. facing north. (thing 430)
  4. facing south. (thing 433)


Map data[edit]

Things 708
Vertices 3236*
Linedefs 3246
Sidedefs 4445
Sectors 398
* The vertex count without the effect of node building is 2766.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]