Odessa 3

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Odessa 3
The starting areaThe starting area
Author Bob Evans
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

ODESSA 3 ("Fade to Gray") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

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Walkthrough[edit]

Map of Odessa 3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the yellow door, take one of the doors to an area with eight alcoves. Pressing the wall between the first two west alcoves from south (the texture is slightly different) lowers it, revealing a computer area map (sector 68)
  2. North of secret #1 is a set of stairs leading to a room with an octagonal platform. East of this area are two switches which lower nearby lifts. Take the northern one, press the switch at the top, and run back to the octagonal platform area, where a lift to the southwest has lowered. Take it up to reach a super shotgun (in multiplayer only). Now, drop down to the north, go into the room with the switch, and press on the western wall to find a light amplification visor. (sector 129)
  3. Entering the room with the switch mentioned in secret #2 causes the octagonal platform to rise and lower. Press the switch to lower the wall blocking access to the area with a soul sphere (sector 158). Jump onto the platform out of the window, then jump north into the room with the secret. The western wall of the pillar to the north is fake, with a north switch behind it that lowers the soul sphere.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:39.66 vdgg 2016-11-24 od03-539.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 252)
  2. facing north. (thing 253)
  3. facing south. (thing 254)
  4. facing east. (thing 256)

Statistics[edit]

Map data[edit]

Things 349
Vertices 1099*
Linedefs 1166
Sidedefs 1610
Sectors 212

* The vertex count without the effect of node building is 962.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]