Odessa 6

From DoomWiki.org

Odessa 6
The starting areaThe starting area
Author Bob Evans
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

ODESSA 6 ("Kastle Baron") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

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Walkthrough[edit]

Map of Odessa 6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first door, go across the crossroads then through the gap on the right to a room with three pillars each shining light on the wall. The westernmost one indicates a fake wall, through which is a path leading to a room with three pillars. The western wall here is fake; behind here are 1-5 imps and a door leading to an area with a chaingun (press its pillar to get it). (sector 163)
  2. From the room west of the exit, take the south-west arm of the cross. There is a secret door to the west (marked with a misaligned texture) leading to a room with several monsters, four health bonuses and a backpack. (sector 144)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 172)
  2. facing north. (thing 173)
  3. facing east. (thing 175)
  4. facing south-east. (thing 179)

Statistics[edit]

Map data[edit]

Things 377
Vertices 1851*
Linedefs 1902
Sidedefs 2568
Sectors 329
* The vertex count without the effect of node building is 1559.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]