Odessa 7

From DoomWiki.org

Odessa 7
The starting areaThe starting area
Author Bob Evans
Port Vanilla Doom
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

ODESSA 7 ("6 Keys of the Asmod Monks") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Odessa 7
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room south of the blue keycard, use the switch, then quickly run back west and north, to a platform with imps that has just lowered. Ride it up, then use the switch to the west. Leave the platform via the switch to the east and go northeast to the lowering wall. Lower another wall here and use the lion switch up top to open the window to the east. Follow the ledge to the south to get armor bonuses, rockets, and a rocket launcher. (sector 61)
  2. In the room south of the blue keycard, open the metal wall to the south to get health bonuses, armor bonuses, a box of ammo, and a box of shotgun shells. (sector 87)
  3. Enter the southwest corridor after opening it and at the end, go east, across several rooms that open up, until you get to a dead end. When this happens, return to the corridor, then run back east to a new room that opens to find stimpacks and a megaarmor. (sector 151)
  4. Once you get the red keycard, return to the lift with the colored doors and open the red door to the south. Open the wall with bullet holes, then the wall after it to get a soul sphere. (sector 180)
  5. Open the closet with mancubi in the northernmost room. Inside that closet, open the north wall and follow the path to armor bonuses, an energy cell, a box of shotgun shells, a box of ammo, and a soul sphere. (sector 286)
  6. Once you get the blue keycard, return to the lift with the colored doors and go past the blue door to the north. Doing this opens a door. Quickly return to the lift, use the switch to go up, and open the west wall. Quickly enter the door to the south before it closes and you will be on a lowering lift. Ride it back up, then jump to the opening to the east. Hug the wall as you go all the way around to the northwest corner, which has a health bonus, an armor bonus, and a plasma gun. (sector 366)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 544
Vertices 2651*
Linedefs 2653
Sidedefs 3650
Sectors 410
* The vertex count without the effect of node building is 2231.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]