Odessa 9
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Odessa 9 | |
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Author | Bob Evans |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
ODESSA 9 ("Landing Zone") is a single-level PWAD for Doom II. It was designed by Bob Evans as part of his Odessa series.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- North of the blue switch is a series of crates. It is possible to jump across them from the west into the easternmost one, which contains a chainsaw and a switch. The switch lowers the sides of the crate, revealing another switch which lowers most of the western large crate, revealing a path to a box of bullets and a staircase with several monsters, at the top of which are a box of shotgun shells and a teleporter back to normal territory. (sector 82)
- In the south-west corner of the lift by the blue switch is a gap leading to a room with a baron of Hell, an energy cell, 4 shotgun shells, and two medikits. There is also a soul sphere to the west – getting it reveals a room with several monsters and a plasma rifle on a lowering lift, beyond which is a path back to normal territory. (sector 14)
- The door to the south of the red key (in hard skill) leads to a path with a switch on its northern wall. This switch lowers a lift on the northern side of the red key room, leading to an area with a demon, an armor, two armor bonuses, and two medikits. On easy and medium skills there is also a box of shotgun shells, a box of bullets, and the red key. (sector 142)
- Immediately to the west of the switch which opens up the exit is a secret door (marked with a different texture) ultimately leading to a room with nine alcoves on its west side and a branch to the east (containing a berserk and a medikit). There is a switch in the east of this branch – it opens up a door in the southernmost of the nine alcoves leading to a room with a berserk, some ammo, and a yellow key. The switch here lowers a BFG9000 further north, near to which (on the top step) is a yellow switch which re-opens the bars which closed earlier. (sector 219)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south-west. (thing 266)
- facing south. (thing 267)
- facing north. (thing 269)
- facing south-west. (thing 272)
Statistics[edit]
Map data[edit]
Things | 422 |
Vertices | 1506* |
Linedefs | 1456 |
Sidedefs | 1931 |
Sectors | 229 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- Odessa 9 at Doomworld/idgames
- Odessa 9 at the Doom Speed Demo Archive
- Review at ONEMANDOOM: WAD Reviews