Omelet Face


Omelet Face
Add a screenshot and caption
Author Malcolm Sailor
Port Vanilla Doom
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Omelet Face is a single-level PWAD for Doom II. It was designed by Malcolm Sailor in 1995 as part of his THREE KICK ASS WADS collection.


Map of Omelet Face
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Walk into the initial blood pit from the stairs - a window will open revealing a cacodemon (two on hard skill. The west side of this structure is a lift, allowing access to the top of the structure, where there is a medikit, 8 shotgun shells, and a box of bullets. (sector 17)
  2. From #1 it is possible to jump east to a ledge with a megaarmor. (sector 14)
  3. From #1 it is possible to jump north-west to a platform with a box of rockets. (sector 12)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 131)
  2. facing east. (thing 132)
  3. facing east. (thing 135)
  4. facing east. (thing 136)


Map data[edit]

Things 151
Vertices 450*
Linedefs 500
Sidedefs 699
Sectors 90
* The vertex count without the effect of node building is 403.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]