Omelet Face

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Omelet Face
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Author Malcolm Sailor
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Omelet Face is a single-level PWAD for Doom II. It was designed by Malcolm Sailor in 1995 as part of his THREE KICK ASS WADS collection.

Walkthrough[edit]

Map of Omelet Face
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Walk into the initial blood pit from the stairs - a window will open revealing a cacodemon (two on hard skill. The west side of this structure is a lift, allowing access to the top of the structure, where there is a medikit, 8 shotgun shells, and a box of bullets. (sector 17)
  2. From #1 it is possible to jump east to a ledge with a megaarmor. (sector 14)
  3. From #1 it is possible to jump north-west to a platform with a box of rockets. (sector 12)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 131)
  2. facing east. (thing 132)
  3. facing east. (thing 135)
  4. facing east. (thing 136)

Statistics[edit]

Map data[edit]

Things 151
Vertices 450*
Linedefs 500
Sidedefs 699
Sectors 90
* The vertex count without the effect of node building is 403.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]