PJS02

From DoomWiki.org

PJS02
The starting areaThe starting area
Author Patrick Steele
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

PJS02 is a single-level PWAD for Doom that was released in December 1994. It was designed by Patrick Steele.

Walkthrough[edit]

Map of PJS02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you drop to the first big room, head to the west side and open the southwest wall to get armor bonuses, a box of ammo, a berserk pack, and a chaingun. (sector 162)
  2. In the first big room, enter the northwest hall and immediately open the north wall to find a shotgun. Open the next door to get a medikit and a box of shotgun shells. (sector 31)
  3. Past the red door, take the right set of steps to the bottom. At ground floor, leave this area and head back to the room before the red door. Climb the north steps and flip the switch at the end. Afterwards, head south into the room past the blue door and take the southwest path. You can now enter the lava and get a soul sphere. (sector 109)
  4. At the northernmost room, press on the north wall between the metal ridges to lower a box of shotgun shells, a medikit, and a megaarmor. (sector 176)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:51.49 Maya 2022-09-20 pjs02p151.zip Cross-listed from Pacifist
NM speed
UV max 3:41.66 Maya 2022-09-20 pjs02m341.zip
NM 100S 1:52.43 Maya 2022-09-20 pjs02ns152.zip
UV -fast
UV -respawn
UV Tyson 4:08.49 Maya 2022-09-20 pjs02t408.zip
UV pacifist 1:51.49 Maya 2022-09-20 pjs02p151.zip

The data was last verified in its entirety on September 29, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 133)
  2. facing south. (thing 134)
  3. facing west. (thing 135)
  4. facing south. (thing 136)

Statistics[edit]

Map data[edit]

Things 298
Vertices 933*
Linedefs 1078
Sidedefs 1469
Sectors 202
* The vertex count without the effect of node building is 851.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]