This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Palladium Electroplate Facility is a single-level PWAD for Doom II using the ZDoom source port that was released in 2004. It was designed by Samuel Villarreal (Kaiser), is also known as Kaiser 10, and uses the music track "Dark" by Morey Goldstein.
Walkthrough[edit]
Map of Palladium Electroplate Facility
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue key room, press on the gray terminal to the east to find a megasphere. (sector 522)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing west. (thing 453)
- facing west. (thing 454)
- facing west. (thing 455)
- facing west. (thing 456)
- facing west. (thing 457)
- facing west. (thing 458)
- facing west. (thing 459)
- facing west. (thing 460)
- facing west. (thing 461)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4162.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
15
|
Shotgun guy |
33 |
41 |
52
|
Heavy weapon dude |
1 |
3 |
3
|
Imp |
21
|
Demon |
16 |
21 |
27
|
Revenant |
8
|
Cacodemon |
4
|
Pain elemental |
1 |
1 |
2
|
Hell knight |
6 |
7 |
8
|
Baron of Hell |
0 |
0 |
1
|
Mancubus |
0 |
0 |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
7
|
Box of bullets |
7
|
4 shotgun shells |
17
|
Box of shotgun shells |
5
|
Rocket |
6
|
Box of rockets |
10
|
Energy cell |
5
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
18
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
26
|
Megasphere |
1
|
Backpack |
1
|
Radiation shielding suit |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
1
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
15
|
Shotgun guy |
33 |
41 |
52
|
Heavy weapon dude |
1 |
3 |
3
|
Imp |
21
|
Demon |
16 |
21 |
27
|
Revenant |
8
|
Cacodemon |
4
|
Pain elemental |
1 |
1 |
2
|
Hell knight |
6 |
7 |
8
|
Baron of Hell |
0 |
0 |
1
|
Mancubus |
0 |
0 |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
7
|
Box of bullets |
7
|
4 shotgun shells |
17
|
Box of shotgun shells |
5
|
Rocket |
6
|
Box of rockets |
10
|
Energy cell |
5
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
18
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
26
|
Megasphere |
1
|
Backpack |
1
|
Radiation shielding suit |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
9
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]