Title screen
Author Various
Port Vanilla Doom
Year 2022
Link Doomworld/idgames

Pandora is a vanilla-compatible megawad for Doom II with 35 new levels designed by various members from the community, led by Adam Bilbrough (Gibbon) and originally published on July 7, 2022.

The main goal of the community project is to recreate levels typically found in shovelware disks from the early era of Doom mapping. Particularly, the maps try to recreate the gimmicks and tropes commonly found in commercial compilations. As such, most of the maps present a very 1994 level style; monochrome and unaligned textures, simplistic detailing, outdoor areas, erratic enemy composition, high number of items and varying degrees of difficulty.

Despite this, all maps are fully playable without the need for cheats.

As part of development of the WAD, PANDORA.EXE, a DOS source modification based on Gamesrc-ver-recreation was distributed to the contributors, bundled with source code changes. The modification added names for maps 33-35 and removed vertical mouse movement as a convenience. This version was not included in the package uploaded to idgames archive, nor was it ever officially published.


Built-in demos[edit]

This WAD features four built-in demos. All require Doom II v1.9 to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP01: Pandora 3 827 0:23.63
DEMO2 MAP10: Transmission Received 3 2349 1:07.11
DEMO3 MAP22: Sacrifight 3 349 0:09.97
DEMO4 MAP04: Bludgeonator 3 2214 1:03.26

External links[edit]